If you haven’t heard of Starfield, you can probably guess just from the title that it’s going to be a science fiction game about space exploration. The action RPG has been in development for a while and in addition to being planned for release this September (September 6th, 2023, to be exact), it was created by Bethesda, so the RPG elements are sure to be good. The game features everyone’s talking about, though, is the procedurally generated planets.

So, how does this work exactly?

starfield screenshot

Well, procedural generation allows for an autogenerated variety of new and unique planets rather than the developers having to craft them by hand and plot out every little detail. As someone who loves world-building, trust me, this takes a lot of time. The procedural generation feature works by using an algorithm to create a randomly generated planet, starting with terrain and biomes, and working all the way up to the inhabitants of the world, if any. Rumor has it, Bethesda’s game will have over a thousand different planets to land on and explore.

starfield screenshot

Procedural generators are also used in similar games like No Man’s Sky, which uses it to create new planets that populate the galaxy each time the player restarts the game in a new profile, making sure there’s a new experience each time. Word has it Starfield’s devs are just using the same sort of algorithms to generate planets in Starfield, then adding in more detail by hand. These planets won’t change each time you start a new game, but there is still sure to be plenty to explore.

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Starfield is available September 6th, on Xbox Series X/S and PC.

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